Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Normal Draft · 96 days ago
5 / 7 / 6
K / D / A
47.8%
Kill participation
813.1
Damage / min
12,350g
455.2 gold / min
16
5 placed · 3 cleared
188
6.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytofiakedvencem#TOFI
Poppy · Top
10 / 1 / 5
37.5% KP
29,561
26.7% share
12,990g
212 CS · 7.8/m
agermakoce#yleo
Master Yi · Jungle
6 / 4 / 5
27.5% KP
19,118
17.2% share
12,699g
211 CS · 7.8/m
Playmaker#IGNIS
Locke · Mid
19 / 5 / 2
52.5% KP
41,572
37.5% share
17,339g
230 CS · 8.5/m
ImNewPleaseHelp#bad
Lux · ADC
4 / 7 / 5
22.5% KP
14,739
13.3% share
11,512g
216 CS · 8/m
wow enjoyer#ODPAD
Twisted Fate · Support
1 / 6 / 14
37.5% KP
5,920
5.3% share
8,824g
24 CS · 0.9/m
Red side
Defeatnasang#lust
Riven · Top
1 / 12 / 1
8.7% KP
9,162
11.2% share
8,452g
176 CS · 6.5/m
arman targaryen#champ
Hecarim · Jungle
11 / 9 / 5
69.6% KP
22,450
27.5% share
16,030g
217 CS · 8/m
Another Day#000
Kassadin · Mid
5 / 7 / 6
47.8% KP
22,063
27% share
12,350g
188 CS · 6.9/m
IChokeHard#Her
Lucian · ADC
5 / 7 / 7
52.2% KP
24,491
30% share
12,678g
245 CS · 9/m
IPeelHarder#missy
Milio · Support
1 / 5 / 12
56.5% KP
3,573
4.4% share
7,580g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
