Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 96 days ago
0 / 1 / 1
K / D / A
14.3%
Kill participation
508.8
Damage / min
9,421g
386.4 gold / min
20
8 placed · 0 cleared
239
9.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOski WNP#WNP
Jax · Top
0 / 3 / 5
23.8% KP
16,583
23.5% share
9,258g
179 CS · 7.3/m
420 Jeff Obłynos#huwdu
Wukong · Jungle
7 / 0 / 7
66.7% KP
12,108
17.2% share
11,737g
172 CS · 7.1/m
Marindee#EUNE
Malzahar · Mid
2 / 1 / 7
42.9% KP
15,083
21.4% share
9,192g
202 CS · 8.3/m
faram12#EUNE
Samira · ADC
11 / 2 / 3
66.7% KP
22,178
31.5% share
14,578g
221 CS · 9.1/m
jjopsu#faram
Nami · Support
1 / 1 / 12
61.9% KP
4,491
6.4% share
7,275g
28 CS · 1.1/m
Red side
DefeatLolownikninjav5#EUNE
Ambessa · Top
2 / 5 / 1
42.9% KP
17,904
32.6% share
8,608g
181 CS · 7.4/m
InterContinental#QUQU
Sylas · Jungle
2 / 6 / 3
71.4% KP
8,717
15.9% share
9,052g
170 CS · 7/m
Another Day#000
Yone · Mid
0 / 1 / 1
14.3% KP
12,407
22.6% share
9,421g
239 CS · 9.8/m
Phist00#EUNE
Kai'Sa · ADC
3 / 5 / 1
57.1% KP
11,419
20.8% share
10,022g
201 CS · 8.2/m
IPeelHarder#missy
Rell · Support
0 / 4 / 5
71.4% KP
4,509
8.2% share
5,718g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
