Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 96 days ago
7 / 4 / 6
K / D / A
40.6%
Kill participation
1,019.7
Damage / min
9,763g
484.9 gold / min
15
7 placed · 0 cleared
164
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI LOVE BEA#whyxd
Ambessa · Top
4 / 9 / 1
45.5% KP
13,297
29.3% share
7,896g
137 CS · 6.8/m
Coagulopathy#BLOOD
Kayn · Jungle
3 / 7 / 3
54.5% KP
9,963
21.9% share
8,122g
119 CS · 5.9/m
OsseO#7777
Syndra · Mid
1 / 6 / 0
9.1% KP
10,965
24.1% share
7,472g
158 CS · 7.8/m
Goutcha#7102
Mel · ADC
3 / 3 / 0
27.3% KP
9,055
19.9% share
8,303g
188 CS · 9.3/m
Palacsinta#meow
Soraka · Support
0 / 7 / 4
36.4% KP
2,150
4.7% share
4,616g
23 CS · 1.1/m
Red side
VictoryKingpin#DONKG
Malphite · Top
5 / 2 / 6
34.4% KP
12,548
19.3% share
9,491g
182 CS · 9/m
InterContinental#QUQU
Jarvan IV · Jungle
11 / 1 / 7
56.3% KP
12,948
19.9% share
10,508g
150 CS · 7.5/m
Another Day#000
Yone · Mid
7 / 4 / 6
40.6% KP
20,530
31.6% share
9,763g
164 CS · 8.1/m
mima#1905
Seraphine · ADC
8 / 3 / 7
46.9% KP
12,079
18.6% share
9,716g
156 CS · 7.7/m
IPeelHarder#missy
Nami · Support
1 / 1 / 19
62.5% KP
6,965
10.7% share
6,214g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
