Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Normal Draft · 91 days ago
10 / 9 / 7
K / D / A
51.5%
Kill participation
1,228.7
Damage / min
15,204g
524 gold / min
13
10 placed · 0 cleared
228
7.9 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHallen#EUNE
Dr. Mundo · Top
8 / 1 / 8
44.4% KP
26,483
25.6% share
16,065g
312 CS · 10.8/m
bush isnt safe#6151
Rengar · Jungle
17 / 2 / 8
69.4% KP
36,265
35.1% share
17,435g
246 CS · 8.5/m
La Mascarade#EUNE
Annie · Mid
8 / 13 / 7
41.7% KP
23,830
23.1% share
11,397g
165 CS · 5.7/m
Fist Fighter#911
Katarina · ADC
1 / 10 / 7
22.2% KP
8,865
8.6% share
9,936g
170 CS · 5.9/m
ladkaaf#EUNE
Thresh · Support
2 / 7 / 19
58.3% KP
7,940
7.7% share
9,082g
32 CS · 1.1/m
Red side
DefeatFNC Robo1#EUNE
Jax · Top
0 / 6 / 1
3% KP
23,672
17.8% share
9,890g
240 CS · 8.3/m
Rusteemantle#EUNE
Master Yi · Jungle
6 / 7 / 2
24.2% KP
22,790
17.2% share
12,041g
213 CS · 7.3/m
RespectTheSpear#4140
Locke · Mid
10 / 10 / 0
30.3% KP
31,124
23.4% share
11,735g
173 CS · 6/m
Another Day#000
Yone · ADC
10 / 9 / 7
51.5% KP
35,654
26.9% share
15,204g
228 CS · 7.9/m
IPeelHarder#missy
Seraphine · Support
7 / 4 / 10
51.5% KP
19,502
14.7% share
10,348g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
