Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 91 days ago
9 / 7 / 1
K / D / A
23.3%
Kill participation
984.3
Damage / min
12,464g
550.3 gold / min
7
7 placed · 0 cleared
208
9.2 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFenrir#Smoge
Mordekaiser · Top
7 / 1 / 7
32.6% KP
19,965
20.7% share
11,687g
209 CS · 9.2/m
wojz#1111
Zaahen · Jungle
8 / 2 / 7
34.9% KP
14,749
15.3% share
10,698g
155 CS · 6.8/m
kuba4072#2137
Irelia · Mid
18 / 6 / 4
51.2% KP
27,083
28.1% share
14,399g
189 CS · 8.3/m
Another Day#000
Yone · ADC
9 / 7 / 1
23.3% KP
22,294
23.1% share
12,464g
208 CS · 9.2/m
IPeelHarder#missy
Seraphine · Support
1 / 3 / 16
39.5% KP
12,285
12.7% share
7,527g
12 CS · 0.5/m
Red side
Defeatmlem5#mlem
K'Sante · Top
2 / 10 / 1
15.8% KP
13,657
19.9% share
6,760g
112 CS · 4.9/m
BigAlkitor#19391
Malphite · Jungle
4 / 7 / 2
31.6% KP
8,387
12.2% share
9,463g
144 CS · 6.4/m
AdiSoniX#2137
Viktor · Mid
1 / 8 / 3
21.1% KP
8,810
12.8% share
7,755g
169 CS · 7.5/m
BigJontiii#BOAT
Aphelios · ADC
1 / 7 / 6
36.8% KP
12,312
17.9% share
9,577g
147 CS · 6.5/m
Płonący Konar 67#G2137
Pantheon · Support
11 / 11 / 5
84.2% KP
25,535
37.2% share
10,948g
41 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
