Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 89 days ago
16 / 6 / 8
K / D / A
58.5%
Kill participation
1,539.4
Damage / min
21,149g
597.4 gold / min
16
12 placed · 0 cleared
299
8.4 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
15
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatn0tWH1TEn0tR1GHT#00000
Sett · Top
11 / 10 / 11
62.9% KP
49,985
30% share
15,696g
225 CS · 6.4/m
i can bench you#EUNE
Lee Sin · Jungle
7 / 9 / 10
48.6% KP
26,436
15.8% share
14,882g
196 CS · 5.5/m
Seseseba#EUNE
Aurelion Sol · Mid
5 / 9 / 12
48.6% KP
24,430
14.6% share
12,751g
214 CS · 6/m
Loung Huji#TSC
Seraphine · ADC
7 / 5 / 12
54.3% KP
31,103
18.6% share
16,565g
302 CS · 8.5/m
Bartek Strzelec#clc
Senna · Support
5 / 8 / 19
68.6% KP
34,905
20.9% share
13,568g
84 CS · 2.4/m
Red side
VictoryStefanosAleksand#EUNE
Volibear · Top
8 / 9 / 5
31.7% KP
28,053
18.2% share
14,524g
215 CS · 6.1/m
Nawrocki#Karol
Xin Zhao · Jungle
7 / 5 / 11
43.9% KP
21,776
14.1% share
15,438g
260 CS · 7.3/m
Another Day#000
Yone · Mid
16 / 6 / 8
58.5% KP
54,495
35.3% share
21,149g
299 CS · 8.4/m
Joki#9898
Jhin · ADC
6 / 6 / 7
31.7% KP
26,354
17.1% share
16,334g
254 CS · 7.2/m
Fastovsky#RIVIA
Swain · Support
4 / 9 / 17
51.2% KP
23,512
15.2% share
12,051g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
