Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 89 days ago
6 / 4 / 8
K / D / A
43.8%
Kill participation
1,010.5
Damage / min
13,544g
433.9 gold / min
30
10 placed · 2 cleared
256
8.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywilhelm grub#3101
K'Sante · Top
3 / 6 / 14
36.2% KP
22,065
14.6% share
11,788g
214 CS · 6.9/m
Mia Kalista#KITE
Fiddlesticks · Jungle
8 / 6 / 23
66% KP
25,984
17.2% share
12,698g
154 CS · 4.9/m
Dimisek0#EUNE
Cassiopeia · Mid
9 / 4 / 15
51.1% KP
37,478
24.9% share
13,274g
223 CS · 7.1/m
HAHA JOKER HAHA#DXG
Miss Fortune · ADC
26 / 5 / 9
74.5% KP
54,777
36.3% share
23,086g
253 CS · 8.1/m
RushTheBlood#RAKBB
Thresh · Support
1 / 11 / 30
66% KP
10,391
6.9% share
10,252g
31 CS · 1/m
Red side
DefeatDie Welt Brennt#333
Malphite · Top
8 / 9 / 7
46.9% KP
31,365
25.2% share
13,658g
215 CS · 6.9/m
Xendus#LoL
Jarvan IV · Jungle
9 / 11 / 14
71.9% KP
21,309
17.1% share
15,765g
186 CS · 6/m
Another Day#000
Yone · Mid
6 / 4 / 8
43.8% KP
31,545
25.3% share
13,544g
256 CS · 8.2/m
Gold peaker#RIP
Kalista · ADC
7 / 12 / 11
56.3% KP
31,219
25% share
13,421g
222 CS · 7.1/m
Petorn#EUNE
Alistar · Support
2 / 13 / 18
62.5% KP
9,240
7.4% share
8,924g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
