Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 89 days ago
9 / 5 / 2
K / D / A
26.2%
Kill participation
1,024.8
Damage / min
13,938g
510.2 gold / min
19
10 placed · 1 cleared
261
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat98 LP#4420
Garen · Top
5 / 8 / 4
36% KP
18,907
18.8% share
9,681g
177 CS · 6.5/m
Contuletzu#EUNE1
Kindred · Jungle
4 / 13 / 2
24% KP
16,669
16.6% share
9,665g
138 CS · 5.1/m
MoHitO#BWC
Yasuo · Mid
5 / 10 / 4
36% KP
27,462
27.4% share
12,326g
218 CS · 8/m
Lebronze Jamess#1111
Syndra · ADC
4 / 8 / 7
44% KP
19,232
19.2% share
12,945g
257 CS · 9.4/m
I Ν S A N E#Sigma
Pantheon · Support
7 / 4 / 7
56% KP
18,124
18.1% share
12,025g
63 CS · 2.3/m
Red side
VictoryAnother Day#000
Yone · Top
9 / 5 / 2
26.2% KP
27,995
25.2% share
13,938g
261 CS · 9.6/m
NaemenLord#EUNE
Shaco · Jungle
2 / 0 / 6
19% KP
11,101
10% share
10,805g
219 CS · 8/m
Arkan#ZRARK
Kassadin · Mid
6 / 8 / 2
19% KP
14,654
13.2% share
12,285g
202 CS · 7.4/m
UtericuRuşinos#SPART
Samira · ADC
16 / 8 / 6
52.4% KP
36,717
33% share
17,216g
230 CS · 8.4/m
WiktorekMadalski#EUNE
Sylas · Support
9 / 4 / 15
57.1% KP
20,811
18.7% share
12,245g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
