Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 89 days ago
1 / 9 / 5
K / D / A
54.5%
Kill participation
417.7
Damage / min
6,867g
314 gold / min
61
23 placed · 8 cleared
40
1.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFentinator69#AAAAA
K'Sante · Top
1 / 4 / 0
9.1% KP
15,128
29.8% share
7,417g
153 CS · 7/m
SUS MOVEMENT#xxx
Evelynn · Jungle
1 / 4 / 2
27.3% KP
4,548
9% share
6,390g
114 CS · 5.2/m
PanDziąsło#Tea
Sylas · Mid
0 / 5 / 1
9.1% KP
6,943
13.7% share
6,503g
164 CS · 7.5/m
eladtkgs12#EUNE
Tristana · ADC
8 / 7 / 1
81.8% KP
14,977
29.5% share
11,852g
170 CS · 7.8/m
Another Day#000
Locke · Support
1 / 9 / 5
54.5% KP
9,133
18% share
6,867g
40 CS · 1.8/m
Red side
Victorywilhelm grub#3101
Mordekaiser · Top
5 / 1 / 0
17.2% KP
13,142
20.6% share
10,029g
196 CS · 9/m
Bow Your Head#EUNE
Kha'Zix · Jungle
7 / 2 / 4
37.9% KP
11,533
18.1% share
11,484g
186 CS · 8.5/m
J0HN KIRIAK0U#humus
Qiyana · Mid
7 / 1 / 5
41.4% KP
14,854
23.3% share
10,309g
199 CS · 9.1/m
Cleagibinhae#1294
Syndra · ADC
8 / 4 / 6
48.3% KP
18,171
28.5% share
12,691g
212 CS · 9.7/m
clonazepaddin#VOID
Janna · Support
2 / 3 / 14
55.2% KP
6,123
9.6% share
6,837g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
