Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 88 days ago
4 / 4 / 0
K / D / A
17.4%
Kill participation
577.5
Damage / min
8,158g
323.9 gold / min
14
9 placed · 0 cleared
133
5.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTweetyFreakzGod#EUNE
Gwen · Top
4 / 9 / 2
26.1% KP
17,027
21.9% share
8,935g
160 CS · 6.4/m
delightful agony#EDUNG
Graves · Jungle
6 / 5 / 3
39.1% KP
15,512
20% share
13,520g
241 CS · 9.6/m
Another Day#000
Locke · Mid
4 / 4 / 0
17.4% KP
14,544
18.7% share
8,158g
133 CS · 5.3/m
WhoCanlandQs#EUNE
Lucian · ADC
6 / 5 / 5
47.8% KP
18,137
23.4% share
11,928g
244 CS · 9.7/m
heartless#bvrdo
Bard · Support
3 / 4 / 11
60.9% KP
12,410
16% share
8,170g
28 CS · 1.1/m
Red side
VictorySp1ke v2#FUARK
Riven · Top
5 / 6 / 4
34.6% KP
18,999
20.4% share
10,588g
166 CS · 6.6/m
IT IS HUNTING US#EUNE
Camille · Jungle
11 / 3 / 8
73.1% KP
22,696
24.4% share
14,945g
210 CS · 8.3/m
lunny#wtaca
Kalista · Mid
8 / 6 / 3
42.3% KP
28,783
30.9% share
13,880g
235 CS · 9.3/m
Shinrå Tensei#CRAZY
Corki · ADC
1 / 4 / 4
19.2% KP
15,529
16.7% share
10,349g
216 CS · 8.6/m
Padlina Macho#2137
Zilean · Support
1 / 4 / 11
46.2% KP
7,112
7.6% share
7,442g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
