Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 88 days ago
2 / 11 / 5
K / D / A
25%
Kill participation
685
Damage / min
11,205g
364.2 gold / min
20
12 placed · 2 cleared
245
8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXeverus#EUNE
Dr. Mundo · Top
5 / 1 / 9
35% KP
27,700
21.2% share
15,895g
285 CS · 9.3/m
Pacmario#Efood
Fiddlesticks · Jungle
7 / 5 / 11
45% KP
30,526
23.3% share
14,626g
233 CS · 7.6/m
zszzzzszszs#666
Talon · Mid
18 / 7 / 6
60% KP
41,920
32% share
15,790g
218 CS · 7.1/m
Karyu#6969
Ziggs · ADC
7 / 9 / 6
32.5% KP
22,439
17.1% share
13,839g
247 CS · 8/m
Limit Test Αcc#EUNE
Zilean · Support
3 / 6 / 18
52.5% KP
8,273
6.3% share
10,582g
67 CS · 2.2/m
Red side
DefeatAyikoe#Aiiki
Poppy · Top
4 / 4 / 1
17.9% KP
13,981
11.4% share
10,090g
185 CS · 6/m
operem ti#mamu
Hecarim · Jungle
14 / 5 / 2
57.1% KP
37,319
30.3% share
17,087g
277 CS · 9/m
Another Day#000
Yone · Mid
2 / 11 / 5
25% KP
21,074
17.1% share
11,205g
245 CS · 8/m
DareDevilll#0001
Syndra · ADC
6 / 10 / 4
35.7% KP
29,387
23.9% share
15,839g
261 CS · 8.5/m
TheMisto#KEKW
Seraphine · Support
2 / 10 / 12
50% KP
21,350
17.3% share
8,865g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
