Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 87 days ago
3 / 4 / 5
K / D / A
50%
Kill participation
692.7
Damage / min
10,175g
361.2 gold / min
24
4 placed · 6 cleared
206
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTêdê#PEJA
Kled · Top
2 / 7 / 2
25% KP
14,540
17.7% share
9,734g
212 CS · 7.5/m
Ynnillisonelto#5552
Viego · Jungle
4 / 5 / 1
31.3% KP
9,358
11.4% share
11,448g
209 CS · 7.4/m
Another Day#000
Locke · Mid
3 / 4 / 5
50% KP
19,511
23.7% share
10,175g
206 CS · 7.3/m
awspratt#EUNE
Kog'Maw · ADC
4 / 10 / 8
75% KP
32,406
39.4% share
11,850g
203 CS · 7.2/m
Phasmaa#MEOW
Janna · Support
3 / 2 / 9
75% KP
6,473
7.9% share
8,078g
29 CS · 1/m
Red side
VictoryPISSPLAYER22#EUNE
Riven · Top
8 / 4 / 6
50% KP
23,050
22.6% share
13,601g
227 CS · 8.1/m
SommerLiebe#EUNE
Elise · Jungle
9 / 2 / 9
64.3% KP
23,492
23% share
13,470g
199 CS · 7.1/m
Mare#8372
Vladimir · Mid
4 / 0 / 7
39.3% KP
25,939
25.4% share
11,693g
224 CS · 8/m
Kinte#EUNE
Jinx · ADC
6 / 4 / 10
57.1% KP
21,309
20.9% share
14,889g
241 CS · 8.6/m
ChickenGladiator#CAT
Nautilus · Support
1 / 6 / 18
67.9% KP
8,197
8% share
8,531g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
