Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 87 days ago
2 / 7 / 5
K / D / A
25.9%
Kill participation
665
Damage / min
9,471g
419.4 gold / min
11
8 placed · 0 cleared
198
8.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMisanthrope#G0AT
Sion · Top
4 / 4 / 12
59.3% KP
17,263
22.3% share
10,821g
211 CS · 9.3/m
HYK HYUNKEL#994
Elise · Jungle
9 / 3 / 10
70.4% KP
21,154
27.4% share
11,388g
174 CS · 7.7/m
Another Day#000
Yone · Mid
2 / 7 / 5
25.9% KP
15,017
19.4% share
9,471g
198 CS · 8.8/m
Mil0Š 031#ipce
Jhin · ADC
11 / 0 / 5
59.3% KP
19,992
25.9% share
14,473g
212 CS · 9.4/m
PenguG#BLAC
Soraka · Support
1 / 1 / 17
66.7% KP
3,876
5% share
7,228g
16 CS · 0.7/m
Red side
DefeatGorkvv#EUNE
Gwen · Top
2 / 10 / 2
28.6% KP
22,452
32.4% share
9,248g
204 CS · 9/m
HUMONGOUS JG GAP#1337
Graves · Jungle
6 / 5 / 4
71.4% KP
15,398
22.2% share
10,162g
176 CS · 7.8/m
CiemnoStrasznie#EUNE
Ekko · Mid
4 / 5 / 6
71.4% KP
18,658
27% share
8,430g
145 CS · 6.4/m
Yumara#mel
Yunara · ADC
0 / 5 / 2
14.3% KP
5,453
7.9% share
7,922g
157 CS · 7/m
Valdirian#777
Lulu · Support
2 / 2 / 6
57.1% KP
7,263
10.5% share
6,679g
41 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
