Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 87 days ago
3 / 2 / 12
K / D / A
71.4%
Kill participation
955.9
Damage / min
14,662g
492.8 gold / min
26
5 placed · 2 cleared
295
9.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBaldric Montfort#420
Darius · Top
7 / 6 / 4
52.4% KP
18,734
22% share
12,921g
215 CS · 7.2/m
Another Day#000
Yone · Jungle
3 / 2 / 12
71.4% KP
28,438
33.4% share
14,662g
295 CS · 9.9/m
bigzeii#GRE
Sylas · Mid
3 / 12 / 4
33.3% KP
10,011
11.7% share
8,699g
153 CS · 5.1/m
Mileena#bimbo
Mel · ADC
1 / 11 / 7
38.1% KP
14,663
17.2% share
10,003g
193 CS · 6.5/m
DachovskyKrętacz#Wieś
Pyke · Support
7 / 2 / 8
71.4% KP
13,423
15.7% share
11,159g
26 CS · 0.9/m
Red side
VictoryCiemnoStrasznie#EUNE
Mordekaiser · Top
7 / 5 / 2
27.3% KP
17,966
16.4% share
12,554g
245 CS · 8.2/m
ver9k#99999
Nocturne · Jungle
3 / 3 / 12
45.5% KP
20,387
18.6% share
11,595g
185 CS · 6.2/m
Latom#Aura
Akshan · Mid
10 / 3 / 8
54.5% KP
36,424
33.2% share
14,718g
240 CS · 8.1/m
LILLIA FR3AK#1v9
Samira · ADC
11 / 8 / 3
42.4% KP
25,164
22.9% share
14,171g
199 CS · 6.7/m
불 속으로 몸을 던져라#인종차별
Rell · Support
2 / 3 / 21
69.7% KP
9,861
9% share
9,332g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
