Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Normal Draft · 87 days ago
14 / 11 / 10
K / D / A
61.5%
Kill participation
942.3
Damage / min
16,983g
518.3 gold / min
19
6 placed · 2 cleared
194
5.9 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyo im shaco#EUNE
Teemo · Top
5 / 10 / 7
30.8% KP
46,090
30.9% share
13,179g
225 CS · 6.9/m
ShadowMonarchOO1#00000
Hecarim · Jungle
7 / 8 / 11
46.2% KP
26,717
17.9% share
16,448g
291 CS · 8.9/m
Bartek#4807
Irelia · Mid
7 / 4 / 9
41% KP
29,603
19.8% share
15,699g
293 CS · 8.9/m
AHAHAHAHAHAHAXDD#XDDD
Katarina · ADC
16 / 10 / 5
53.8% KP
35,639
23.9% share
17,038g
190 CS · 5.8/m
SkyeNewtie#Poop
Yuumi · Support
4 / 7 / 20
61.5% KP
11,111
7.4% share
11,052g
16 CS · 0.5/m
Red side
DefeatWX xiaobaobartek#CHINA
Camille · Top
4 / 9 / 6
25.6% KP
17,139
13.8% share
11,741g
217 CS · 6.6/m
Squirrel#power
Lee Sin · Jungle
3 / 7 / 16
48.7% KP
18,742
15.1% share
11,912g
194 CS · 5.9/m
Bosquito#2003
Akshan · Mid
12 / 5 / 13
64.1% KP
40,324
32.5% share
15,985g
236 CS · 7.2/m
Another Day#000
Locke · ADC
14 / 11 / 10
61.5% KP
30,876
24.9% share
16,983g
194 CS · 5.9/m
IPeelHarder#missy
Seraphine · Support
6 / 7 / 19
64.1% KP
16,929
13.7% share
11,200g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
