Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 83 days ago
23 / 1 / 6
K / D / A
54.7%
Kill participation
2,249.5
Damage / min
15,170g
707.2 gold / min
10
7 placed · 0 cleared
216
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMegMikrózotKefír#buh
Fiora · Top
5 / 9 / 4
60% KP
27,285
38.3% share
8,636g
136 CS · 6.3/m
Nealses#CUTE
Xin Zhao · Jungle
2 / 9 / 4
40% KP
10,348
14.5% share
7,406g
132 CS · 6.2/m
Nyuszi#Ahri
Ahri · Mid
3 / 13 / 4
46.7% KP
16,997
23.8% share
7,647g
114 CS · 5.3/m
Bence#bnc
Kalista · ADC
4 / 12 / 1
33.3% KP
13,058
18.3% share
8,697g
117 CS · 5.5/m
whoisthatchick#EUNE
Nami · Support
1 / 10 / 7
53.3% KP
3,641
5.1% share
5,575g
18 CS · 0.8/m
Red side
VictoryPharmacology1234#EUNE1
Darius · Top
12 / 6 / 3
28.3% KP
26,518
21.8% share
10,643g
137 CS · 6.4/m
InterContinental#QUQU
Sylas · Jungle
11 / 2 / 8
35.8% KP
25,158
20.7% share
12,056g
184 CS · 8.6/m
Another Day#000
Yone · Mid
23 / 1 / 6
54.7% KP
48,251
39.6% share
15,170g
216 CS · 10.1/m
WWWWWWW#EUNE
Katarina · ADC
6 / 4 / 5
20.8% KP
15,090
12.4% share
10,279g
136 CS · 6.3/m
IPeelHarder#missy
Yuumi · Support
1 / 2 / 23
45.3% KP
6,677
5.5% share
8,008g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
