Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 82 days ago
7 / 10 / 3
K / D / A
33.3%
Kill participation
1,109.5
Damage / min
15,241g
428.3 gold / min
27
13 placed · 1 cleared
306
8.6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn#top 1
Ambessa · Top
5 / 10 / 6
36.7% KP
26,899
20.2% share
13,828g
249 CS · 7/m
Sorrow#End
Graves · Jungle
13 / 10 / 5
60% KP
33,194
24.9% share
21,880g
320 CS · 9/m
Another Day#000
Yone · Mid
7 / 10 / 3
33.3% KP
39,478
29.6% share
15,241g
306 CS · 8.6/m
Julppe#EUNE
Viktor · ADC
2 / 14 / 7
30% KP
25,267
18.9% share
12,026g
223 CS · 6.3/m
nice try#zzzz
Janna · Support
3 / 10 / 14
56.7% KP
8,628
6.5% share
10,145g
28 CS · 0.8/m
Red side
VictoryDrippy Woo#kara
Yasuo · Top
3 / 8 / 12
27.8% KP
15,344
9.8% share
13,586g
261 CS · 7.3/m
Mec2Paname#9303
Evelynn · Jungle
20 / 4 / 9
53.7% KP
45,080
28.8% share
17,260g
241 CS · 6.8/m
ekoo#2444
Qiyana · Mid
9 / 5 / 16
46.3% KP
28,920
18.5% share
16,001g
260 CS · 7.3/m
Yonne Ahonen#11111
Vel'Koz · ADC
19 / 5 / 14
61.1% KP
54,409
34.8% share
21,071g
300 CS · 8.4/m
Outlined #EUNE
Thresh · Support
3 / 8 / 29
59.3% KP
12,600
8.1% share
11,522g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
