Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 80 days ago
17 / 5 / 6
K / D / A
67.6%
Kill participation
1,711.2
Damage / min
21,545g
694.6 gold / min
11
10 placed · 1 cleared
300
9.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrico#peng
Quinn · Top
20 / 12 / 6
65% KP
41,236
37.5% share
13,982g
148 CS · 4.8/m
amitat1a#EUNE
Sylas · Jungle
7 / 5 / 14
52.5% KP
18,718
17% share
13,889g
221 CS · 7.1/m
Giusha1337#EUNE
Nasus · Mid
3 / 7 / 10
32.5% KP
18,805
17.1% share
12,528g
232 CS · 7.5/m
Kornelucha#1110
Seraphine · ADC
9 / 4 / 6
37.5% KP
21,867
19.9% share
13,261g
236 CS · 7.6/m
Byqqu#EUNE
Thresh · Support
1 / 6 / 16
42.5% KP
9,236
8.4% share
8,511g
31 CS · 1/m
Red side
VictoryXTRM#4155
Sett · Top
4 / 14 / 0
11.8% KP
19,945
13.9% share
9,779g
148 CS · 4.8/m
zane uwu#DOINB
Master Yi · Jungle
9 / 7 / 4
38.2% KP
19,276
13.4% share
15,319g
245 CS · 7.9/m
Another Day#000
Yone · Mid
17 / 5 / 6
67.6% KP
53,077
37% share
21,545g
300 CS · 9.7/m
진홍빛추적자#6072
Viktor · ADC
1 / 7 / 9
29.4% KP
28,559
19.9% share
10,874g
181 CS · 5.8/m
omulcusobolani#zoie
Senna · Support
3 / 8 / 15
52.9% KP
22,574
15.7% share
11,551g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
