Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 77 days ago
2 / 6 / 3
K / D / A
13.9%
Kill participation
879.2
Damage / min
11,057g
422.3 gold / min
17
9 placed · 0 cleared
240
9.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhelsabot#EUNE
Aurora · Top
8 / 8 / 6
38.9% KP
25,058
21% share
10,801g
161 CS · 6.1/m
DanYieL#EUNE
Master Yi · Jungle
20 / 5 / 5
69.4% KP
42,495
35.6% share
17,653g
205 CS · 7.8/m
Another Day#000
Yone · Mid
2 / 6 / 3
13.9% KP
23,020
19.3% share
11,057g
240 CS · 9.2/m
JJamee#EUNE
Lux · ADC
3 / 2 / 14
47.2% KP
19,934
16.7% share
11,292g
202 CS · 7.7/m
mentally ill#yin
Janna · Support
3 / 3 / 18
58.3% KP
8,866
7.4% share
9,128g
22 CS · 0.8/m
Red side
DefeatRazwen#rank1
Gragas · Top
6 / 7 / 6
50% KP
20,786
29.3% share
10,743g
202 CS · 7.7/m
1v9 zoiner2#noob
Bel'Veth · Jungle
8 / 9 / 5
54.2% KP
16,591
23.4% share
12,504g
167 CS · 6.4/m
BloodyPoison#EUNE
Galio · Mid
5 / 5 / 3
33.3% KP
13,464
19% share
10,215g
215 CS · 8.2/m
Eithan Greene#4444
Jhin · ADC
5 / 7 / 7
50% KP
14,103
19.9% share
11,893g
192 CS · 7.3/m
Shuniツ#SHUNI
Nami · Support
0 / 8 / 11
45.8% KP
6,011
8.5% share
6,558g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
