Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 77 days ago
13 / 2 / 2
K / D / A
48.4%
Kill participation
1,281.4
Damage / min
14,735g
608 gold / min
14
9 placed · 0 cleared
235
9.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAND NEW#Chall
Garen · Top
2 / 8 / 5
22.6% KP
12,151
15.5% share
8,933g
165 CS · 6.8/m
andrejka#4010
Elise · Jungle
12 / 0 / 5
54.8% KP
14,408
18.4% share
12,599g
161 CS · 6.6/m
Another Day#000
Yone · Mid
13 / 2 / 2
48.4% KP
31,052
39.7% share
14,735g
235 CS · 9.7/m
Die Welt Brennt#333
Tristana · ADC
4 / 1 / 4
25.8% KP
13,121
16.8% share
11,182g
185 CS · 7.6/m
Hróðvitnír#Howls
Karma · Support
0 / 2 / 15
48.4% KP
7,508
9.6% share
7,179g
14 CS · 0.6/m
Red side
DefeatShriyv#EU67
Camille · Top
3 / 7 / 5
61.5% KP
18,599
30.5% share
8,446g
179 CS · 7.4/m
bby blue#mog
Zed · Jungle
3 / 7 / 2
38.5% KP
7,705
12.6% share
9,571g
174 CS · 7.2/m
rihannaholic#ASAP
Ekko · Mid
3 / 8 / 2
38.5% KP
13,937
22.8% share
8,379g
166 CS · 6.9/m
Yumara#mel
Jhin · ADC
4 / 4 / 1
38.5% KP
14,328
23.5% share
10,412g
199 CS · 8.2/m
oj tak błagam#EUNE
Thresh · Support
0 / 5 / 6
46.2% KP
6,449
10.6% share
5,719g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
