Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 76 days ago
3 / 5 / 3
K / D / A
15.8%
Kill participation
647.5
Damage / min
10,652g
446.9 gold / min
13
8 placed · 0 cleared
197
8.3 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEgo#Ichi
Sylas · Top
1 / 10 / 5
33.3% KP
12,717
17.5% share
7,346g
140 CS · 5.9/m
Merle#404
Briar · Jungle
3 / 12 / 4
38.9% KP
11,752
16.2% share
9,767g
113 CS · 4.7/m
evolve#100
Cassiopeia · Mid
3 / 4 / 7
55.6% KP
23,958
33% share
9,576g
190 CS · 8/m
ElementalFailure#EUNE
Kai'Sa · ADC
5 / 5 / 1
33.3% KP
12,705
17.5% share
10,841g
203 CS · 8.5/m
Simplifi3D#EUNE
Pyke · Support
6 / 8 / 5
61.1% KP
11,364
15.7% share
9,206g
20 CS · 0.8/m
Red side
VictoryAcrozo#0001
Aatrox · Top
11 / 3 / 3
36.8% KP
21,316
21.1% share
11,921g
181 CS · 7.6/m
I will adapt#2005
Naafiri · Jungle
15 / 1 / 10
65.8% KP
29,453
29.2% share
15,682g
244 CS · 10.2/m
Another Day#000
Yone · Mid
3 / 5 / 3
15.8% KP
15,431
15.3% share
10,652g
197 CS · 8.3/m
ANKARAAA MESSI#EUNE
Vel'Koz · ADC
5 / 6 / 12
44.7% KP
26,781
26.6% share
10,510g
143 CS · 6/m
Gabsen#9755
Karma · Support
4 / 3 / 21
65.8% KP
7,818
7.8% share
9,161g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
