Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Normal Draft · 76 days ago
4 / 10 / 4
K / D / A
47.1%
Kill participation
425.4
Damage / min
9,733g
412.4 gold / min
9
6 placed · 1 cleared
132
5.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdisturbing peace#zero
Malzahar · Top
7 / 7 / 2
52.9% KP
20,638
37.5% share
10,558g
175 CS · 7.4/m
Saprophyte#2714
Diana · Jungle
2 / 9 / 5
41.2% KP
12,296
22.3% share
8,569g
157 CS · 6.7/m
카네키 켄#구울왕
Katarina · Mid
0 / 5 / 3
17.6% KP
5,374
9.8% share
6,375g
151 CS · 6.4/m
Another Day#000
Aphelios · ADC
4 / 10 / 4
47.1% KP
10,039
18.2% share
9,733g
132 CS · 5.6/m
IPeelHarder#missy
Nautilus · Support
4 / 9 / 6
58.8% KP
6,691
12.2% share
6,916g
32 CS · 1.4/m
Red side
VictoryChampThresh#9876
Lissandra · Top
7 / 7 / 5
30% KP
20,017
19.6% share
10,139g
167 CS · 7.1/m
Patrukan#EUNE
Briar · Jungle
6 / 5 / 13
47.5% KP
20,173
19.7% share
11,434g
167 CS · 7.1/m
MysaMedDani#2701
Yasuo · Mid
8 / 1 / 7
37.5% KP
20,383
19.9% share
12,865g
219 CS · 9.3/m
Xnyuko#Solo
Miss Fortune · ADC
17 / 2 / 7
60% KP
35,007
34.2% share
16,145g
230 CS · 9.7/m
Ms Lucifera#666
Yuumi · Support
2 / 2 / 25
67.5% KP
6,700
6.6% share
8,672g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
