Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 76 days ago
1 / 7 / 3
K / D / A
16.7%
Kill participation
405.2
Damage / min
7,113g
316.8 gold / min
10
6 placed · 1 cleared
145
6.5 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChubert#meow
Riven · Top
7 / 6 / 9
51.6% KP
16,728
20.8% share
12,303g
169 CS · 7.5/m
Doggy Swarm#4416
Zaahen · Jungle
8 / 4 / 10
58.1% KP
14,891
18.5% share
11,684g
156 CS · 6.9/m
Lukys#ONDD1
Cassiopeia · Mid
11 / 5 / 2
41.9% KP
26,718
33.2% share
11,910g
194 CS · 8.6/m
prstič cz#eddie
Ashe · ADC
3 / 5 / 9
38.7% KP
10,174
12.6% share
9,402g
157 CS · 7/m
Necromartin#Necro
Karma · Support
2 / 4 / 21
74.2% KP
12,051
15% share
8,249g
28 CS · 1.2/m
Red side
DefeatGrabTheMoment#EUNE
Olaf · Top
11 / 4 / 1
50% KP
30,225
41.1% share
13,649g
214 CS · 9.5/m
Škafišnjafnjak#GOAT
Kha'Zix · Jungle
3 / 5 / 3
25% KP
9,880
13.4% share
8,689g
160 CS · 7.1/m
Another Day#000
Yone · Mid
1 / 7 / 3
16.7% KP
9,096
12.4% share
7,113g
145 CS · 6.5/m
AND NEW#Chall
Tristana · ADC
7 / 8 / 2
37.5% KP
18,267
24.9% share
10,738g
165 CS · 7.3/m
BausEnjoyer#00001
Lulu · Support
2 / 7 / 11
54.2% KP
6,015
8.2% share
7,285g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
