Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 76 days ago
11 / 4 / 3
K / D / A
38.9%
Kill participation
1,031.5
Damage / min
20,264g
646 gold / min
29
12 placed · 1 cleared
382
12.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPubianu#KLED
Kled · Top
4 / 6 / 7
33.3% KP
16,323
11.3% share
10,881g
159 CS · 5.1/m
rerank1#who
Jarvan IV · Jungle
12 / 10 / 7
57.6% KP
38,189
26.5% share
16,520g
241 CS · 7.7/m
Lukys#ONDD1
Syndra · Mid
11 / 8 / 4
45.5% KP
41,872
29% share
15,420g
237 CS · 7.6/m
prstič cz#eddie
Ezreal · ADC
2 / 4 / 7
27.3% KP
21,590
15% share
12,310g
195 CS · 6.2/m
Tentakill#562
Illaoi · Support
4 / 9 / 8
36.4% KP
26,315
18.2% share
12,471g
146 CS · 4.7/m
Red side
Victorydrgd#2711
Vayne · Top
3 / 6 / 3
16.7% KP
16,408
13.4% share
10,711g
179 CS · 5.7/m
Doggy Swarm#4416
Zaahen · Jungle
3 / 8 / 9
33.3% KP
25,867
21.1% share
12,936g
237 CS · 7.6/m
Another Day#000
Yone · Mid
11 / 4 / 3
38.9% KP
32,356
26.4% share
20,264g
382 CS · 12.2/m
HamodyUwU#UwU
Kog'Maw · ADC
16 / 7 / 3
52.8% KP
39,860
32.5% share
19,519g
259 CS · 8.3/m
choco#eunak
Rakan · Support
3 / 8 / 16
52.8% KP
8,069
6.6% share
10,082g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
