Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 75 days ago
7 / 3 / 8
K / D / A
37.5%
Kill participation
817.4
Damage / min
16,497g
526.5 gold / min
18
11 placed · 0 cleared
256
8.2 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsuperodvody #EUNE
Vladimir · Top
4 / 6 / 6
34.5% KP
27,565
23.9% share
10,805g
218 CS · 7/m
Škafišnjafnjak#GOAT
Hecarim · Jungle
4 / 8 / 9
44.8% KP
20,534
17.8% share
12,877g
235 CS · 7.5/m
namio123#Gross
Vex · Mid
10 / 11 / 13
79.3% KP
35,412
30.6% share
13,141g
183 CS · 5.8/m
Ego#Ichi
Katarina · ADC
7 / 7 / 5
41.4% KP
23,357
20.2% share
13,490g
222 CS · 7.1/m
Zzz#back
Thresh · Support
4 / 8 / 16
69% KP
8,693
7.5% share
10,645g
41 CS · 1.3/m
Red side
VictoryNick98234#1111
K'Sante · Top
8 / 4 / 16
60% KP
34,544
24.1% share
13,297g
173 CS · 5.5/m
Alverya#Alve
Kindred · Jungle
19 / 7 / 7
65% KP
42,250
29.5% share
18,843g
229 CS · 7.3/m
Kandinsky#empor
Hwei · Mid
4 / 6 / 15
47.5% KP
27,409
19.1% share
11,289g
174 CS · 5.6/m
Another Day#000
Yone · ADC
7 / 3 / 8
37.5% KP
25,613
17.9% share
16,497g
256 CS · 8.2/m
CllayMoore#Cyrem
Karma · Support
2 / 9 / 27
72.5% KP
13,554
9.5% share
10,901g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
