Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Normal Draft · 75 days ago
9 / 10 / 2
K / D / A
39.3%
Kill participation
1,139.8
Damage / min
11,615g
468.7 gold / min
4
3 placed · 0 cleared
176
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKala Azar#EUNE
Ambessa · Top
0 / 7 / 2
7.1% KP
6,547
7.3% share
6,468g
101 CS · 4.1/m
PiterQ69#EUNE
Kindred · Jungle
9 / 6 / 6
53.6% KP
24,841
27.7% share
12,756g
211 CS · 8.5/m
Another Day#000
Yasuo · Mid
9 / 10 / 2
39.3% KP
28,249
31.5% share
11,615g
176 CS · 7.1/m
4everMirin#EUNE
Twitch · ADC
9 / 9 / 2
39.3% KP
24,691
27.5% share
12,434g
167 CS · 6.7/m
SICKKUNT1377#EUNE
Milio · Support
1 / 13 / 10
39.3% KP
5,443
6.1% share
6,763g
17 CS · 0.7/m
Red side
VictoryVerBox#1SHOT
Gangplank · Top
14 / 7 / 6
44.4% KP
38,730
39.5% share
15,034g
191 CS · 7.7/m
NFF Enma#KOH
Bel'Veth · Jungle
10 / 4 / 5
33.3% KP
16,674
17% share
13,550g
213 CS · 8.6/m
Faithless#OATH
Sylas · Mid
10 / 7 / 2
26.7% KP
18,905
19.3% share
10,713g
102 CS · 4.1/m
NFF Kirara#Jinx
Jinx · ADC
6 / 8 / 9
33.3% KP
17,791
18.1% share
11,115g
190 CS · 7.7/m
NFF Skrypek#Mania
Lulu · Support
5 / 3 / 19
53.3% KP
6,033
6.1% share
9,340g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
