Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 75 days ago
11 / 1 / 5
K / D / A
47.1%
Kill participation
1,070.1
Damage / min
14,051g
557.9 gold / min
11
8 placed · 0 cleared
236
9.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCelentano MGS#1010
Darius · Top
8 / 5 / 3
78.6% KP
29,791
39.5% share
12,023g
223 CS · 8.9/m
zinkyyyyyy#6969
Jarvan IV · Jungle
3 / 8 / 6
64.3% KP
9,736
12.9% share
10,039g
161 CS · 6.4/m
moonzen#6969
Cho'Gath · Mid
2 / 9 / 1
21.4% KP
12,261
16.2% share
9,113g
179 CS · 7.1/m
Raul Barber#EUNE
Viktor · ADC
1 / 6 / 5
42.9% KP
19,188
25.4% share
8,694g
175 CS · 6.9/m
Hexia#669
Nami · Support
0 / 6 / 7
50% KP
4,487
5.9% share
6,253g
18 CS · 0.7/m
Red side
VictoryHowlun#cnth
Shen · Top
3 / 4 / 5
23.5% KP
9,630
9.6% share
8,892g
137 CS · 5.4/m
EDII#EUNE
Xin Zhao · Jungle
4 / 5 / 11
44.1% KP
12,617
12.5% share
10,234g
148 CS · 5.9/m
Fillio#EUNE
Diana · Mid
13 / 1 / 6
55.9% KP
28,177
28% share
12,925g
209 CS · 8.3/m
Another Day#000
Yone · ADC
11 / 1 / 5
47.1% KP
26,948
26.8% share
14,051g
236 CS · 9.4/m
kockica#irfo
Vel'Koz · Support
3 / 3 / 13
47.1% KP
23,191
23.1% share
8,996g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
