Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 75 days ago
5 / 5 / 2
K / D / A
29.2%
Kill participation
706.8
Damage / min
10,345g
417.7 gold / min
15
8 placed · 2 cleared
208
8.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryilovecoffee#HaHa
Rumble · Top
3 / 7 / 5
22.2% KP
11,288
12% share
10,140g
176 CS · 7.1/m
LOSING MY MENTAL#77777
Bel'Veth · Jungle
14 / 4 / 6
55.6% KP
26,387
28.1% share
17,314g
231 CS · 9.3/m
Papyto#XTECH
Vex · Mid
12 / 6 / 4
44.4% KP
26,296
28% share
12,317g
187 CS · 7.6/m
건너뛰다#이기주의자
Malphite · ADC
4 / 2 / 12
44.4% KP
16,814
17.9% share
11,729g
177 CS · 7.1/m
devila#00000
Ezreal · Support
3 / 5 / 9
33.3% KP
13,032
13.9% share
8,772g
36 CS · 1.5/m
Red side
DefeatHowlun#cnth
Diana · Top
6 / 6 / 3
37.5% KP
19,123
23.2% share
11,414g
225 CS · 9.1/m
realnasser1#6969
Talon · Jungle
10 / 9 / 1
45.8% KP
19,068
23.2% share
12,926g
156 CS · 6.3/m
repeatable#ina
Qiyana · Mid
3 / 7 / 2
20.8% KP
13,693
16.6% share
7,584g
128 CS · 5.2/m
Another Day#000
Yone · ADC
5 / 5 / 2
29.2% KP
17,504
21.3% share
10,345g
208 CS · 8.4/m
ZOKA 10#EUNE
Lux · Support
0 / 9 / 5
20.8% KP
12,871
15.6% share
6,330g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
