Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 75 days ago
7 / 2 / 9
K / D / A
42.1%
Kill participation
1,160.9
Damage / min
12,624g
521.3 gold / min
9
7 placed · 0 cleared
207
8.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJejJej#RTVC
Teemo · Top
2 / 7 / 2
33.3% KP
23,595
39.6% share
7,997g
182 CS · 7.5/m
2019 guy#11037
Rek'Sai · Jungle
3 / 7 / 5
66.7% KP
11,657
19.6% share
7,259g
97 CS · 4/m
Saprophyte#2714
Katarina · Mid
1 / 11 / 3
33.3% KP
6,995
11.7% share
6,704g
135 CS · 5.6/m
2020 guy#GEY
Twitch · ADC
2 / 8 / 3
41.7% KP
6,943
11.7% share
7,846g
122 CS · 5/m
PontianTFT#666
Thresh · Support
4 / 5 / 5
75% KP
10,386
17.4% share
8,105g
40 CS · 1.7/m
Red side
VictorySett u UP#yea
Aatrox · Top
3 / 3 / 11
36.8% KP
16,519
18.2% share
9,402g
160 CS · 6.6/m
Krzycho24#EUNE
Viego · Jungle
12 / 2 / 4
42.1% KP
17,114
18.8% share
14,434g
217 CS · 9/m
Howlun#cnth
Diana · Mid
13 / 4 / 3
42.1% KP
25,027
27.5% share
13,267g
196 CS · 8.1/m
Another Day#000
Yone · ADC
7 / 2 / 9
42.1% KP
28,114
30.9% share
12,624g
207 CS · 8.5/m
IPeelHarder#missy
Soraka · Support
3 / 1 / 17
52.6% KP
4,177
4.6% share
8,859g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
