Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 75 days ago
13 / 6 / 0
K / D / A
35.1%
Kill participation
1,233.7
Damage / min
15,633g
496.8 gold / min
15
12 placed · 0 cleared
286
9.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSideQuestNpc#COINS
Gnar · Top
11 / 3 / 7
58.1% KP
30,346
30% share
14,157g
205 CS · 6.5/m
King Shark#KAYN
Kayn · Jungle
9 / 8 / 7
51.6% KP
25,549
25.3% share
13,672g
192 CS · 6.1/m
moscows finest#RUS
Hwei · Mid
5 / 3 / 11
51.6% KP
20,820
20.6% share
11,510g
236 CS · 7.5/m
TOUGH GUY#EUNE
Xerath · ADC
4 / 9 / 5
29% KP
16,950
16.8% share
11,325g
187 CS · 5.9/m
Зай#Shey
Seraphine · Support
2 / 14 / 15
54.8% KP
7,457
7.4% share
8,209g
28 CS · 0.9/m
Red side
VictoryAnother Day#000
Yone · Top
13 / 6 / 0
35.1% KP
38,820
32.7% share
15,633g
286 CS · 9.1/m
BakerFaker420#Zed
Zed · Jungle
9 / 6 / 4
35.1% KP
24,781
20.9% share
15,703g
235 CS · 7.5/m
Howlun#cnth
Diana · Mid
7 / 6 / 1
21.6% KP
19,841
16.7% share
11,972g
202 CS · 6.4/m
holæhuro#uwu
Ziggs · ADC
5 / 5 / 10
40.5% KP
27,427
23.1% share
14,604g
251 CS · 8/m
Ondřej Vzoreček#mskr5
Thresh · Support
3 / 8 / 16
51.4% KP
7,731
6.5% share
9,919g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
