Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Normal Draft · 74 days ago
12 / 8 / 11
K / D / A
53.5%
Kill participation
859.7
Damage / min
16,362g
483.1 gold / min
22
8 placed · 1 cleared
187
5.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatidkRutygan#ruru
Sett · Top
10 / 7 / 8
41.9% KP
40,947
31.9% share
14,061g
200 CS · 5.9/m
The Arbitrator1#2498
Lee Sin · Jungle
10 / 9 / 9
44.2% KP
20,624
16.1% share
13,705g
186 CS · 5.5/m
zyad08#123
Ekko · Mid
9 / 8 / 15
55.8% KP
33,453
26.1% share
14,628g
223 CS · 6.6/m
Another Day#000
Locke · ADC
12 / 8 / 11
53.5% KP
29,114
22.7% share
16,362g
187 CS · 5.5/m
IPeelHarder#missy
Rakan · Support
2 / 10 / 19
48.8% KP
4,269
3.3% share
9,920g
41 CS · 1.2/m
Red side
VictoryArise#Eunea
Kayle · Top
9 / 10 / 5
33.3% KP
32,086
18.3% share
14,415g
234 CS · 6.9/m
Saprophyte#2714
Briar · Jungle
11 / 7 / 16
64.3% KP
34,159
19.5% share
16,086g
188 CS · 5.6/m
veritasium ltd#nihil
Yasuo · Mid
4 / 16 / 2
14.3% KP
25,665
14.6% share
13,647g
276 CS · 8.1/m
The prince#dog
Zeri · ADC
16 / 5 / 15
73.8% KP
70,333
40.1% share
20,380g
305 CS · 9/m
The princess#cat
Yuumi · Support
2 / 5 / 27
69% KP
12,995
7.4% share
10,511g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
