Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Normal Draft · 74 days ago
15 / 3 / 22
K / D / A
59.7%
Kill participation
1,930.1
Damage / min
21,176g
540.4 gold / min
26
12 placed · 4 cleared
295
7.5 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkomr#NuP
Yasuo · Top
13 / 17 / 5
51.4% KP
45,034
31.8% share
17,026g
223 CS · 5.7/m
GreenHousePotato#EUNE
Warwick · Jungle
7 / 9 / 10
48.6% KP
26,623
18.8% share
15,605g
239 CS · 6.1/m
PoProstuLolek#INF02
Vladimir · Mid
9 / 8 / 5
40% KP
37,762
26.7% share
18,467g
350 CS · 8.9/m
MidoCorteX#EUNE
Samira · ADC
3 / 15 / 3
17.1% KP
18,012
12.7% share
13,187g
227 CS · 5.8/m
Czo Dlaczemu#EUNE
Poppy · Support
3 / 13 / 9
34.3% KP
14,028
9.9% share
11,624g
38 CS · 1/m
Red side
VictorySekiro#yass
Akali · Top
18 / 9 / 12
48.4% KP
49,958
20.7% share
18,536g
236 CS · 6/m
Howlun#cnth
Nocturne · Jungle
24 / 9 / 3
43.5% KP
60,708
25.1% share
20,893g
277 CS · 7.1/m
sasi is insane#EUNE
Ashe · Mid
4 / 12 / 23
43.5% KP
42,986
17.8% share
13,947g
216 CS · 5.5/m
Another Day#000
Hwei · ADC
15 / 3 / 22
59.7% KP
75,626
31.3% share
21,176g
295 CS · 7.5/m
IPeelHarder#missy
Soraka · Support
1 / 2 / 38
62.9% KP
12,417
5.1% share
12,452g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
