Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Summoner's Rift · 74 days ago
17 / 6 / 2
K / D / A
41.3%
Kill participation
1,364.8
Damage / min
22,584g
540.9 gold / min
16
15 placed · 0 cleared
355
8.5 CS / min
Objective control
5
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySekiro#yass
Shen · Top
1 / 5 / 11
26.1% KP
8,689
5.4% share
13,335g
240 CS · 5.7/m
Midivic#EUNE
Kayn · Jungle
11 / 7 / 7
39.1% KP
41,352
25.6% share
21,351g
317 CS · 7.6/m
Howlun#cnth
Diana · Mid
17 / 7 / 6
50% KP
49,831
30.8% share
20,122g
327 CS · 7.8/m
Another Day#000
Yone · ADC
17 / 6 / 2
41.3% KP
56,982
35.2% share
22,584g
355 CS · 8.5/m
IPeelHarder#missy
Soraka · Support
0 / 2 / 20
43.5% KP
4,984
3.1% share
11,841g
42 CS · 1/m
Red side
DefeatFejkyy#Tudu
Vayne · Top
7 / 7 / 4
40.7% KP
38,905
24.6% share
20,077g
360 CS · 8.6/m
Palm Beach Pete#150
Neeko · Jungle
7 / 7 / 12
70.4% KP
46,652
29.4% share
18,168g
288 CS · 6.9/m
Pohorek#IONIA
Bard · Mid
2 / 13 / 12
51.9% KP
19,875
12.5% share
13,862g
204 CS · 4.9/m
RKZ Yukki#UwU
Cassiopeia · ADC
9 / 9 / 5
51.9% KP
41,917
26.5% share
19,323g
311 CS · 7.4/m
Phoenix#Vitys
Nami · Support
2 / 10 / 11
48.1% KP
11,070
7% share
10,284g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
