Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Normal Draft · 74 days ago
14 / 8 / 6
K / D / A
71.4%
Kill participation
1,381.9
Damage / min
15,978g
594.7 gold / min
8
8 placed · 0 cleared
235
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHowlun#cnth
Shen · Top
4 / 8 / 7
39.3% KP
27,751
23% share
8,449g
146 CS · 5.4/m
Sekiro#yass
Rammus · Jungle
3 / 6 / 8
39.3% KP
14,614
12.1% share
9,975g
135 CS · 5/m
Manafest95#EUNE
Malzahar · Mid
4 / 10 / 3
25% KP
27,544
22.8% share
9,129g
192 CS · 7.1/m
Another Day#000
Yasuo · ADC
14 / 8 / 6
71.4% KP
37,126
30.7% share
15,978g
235 CS · 8.7/m
IPeelHarder#missy
Renata Glasc · Support
3 / 5 / 13
57.1% KP
13,751
11.4% share
9,010g
36 CS · 1.3/m
Red side
VictorySakonda#Penta
Bel'Veth · Top
9 / 6 / 8
45.9% KP
28,180
25.5% share
13,851g
196 CS · 7.3/m
kaynclerc#CL16
Kayn · Jungle
11 / 3 / 10
56.8% KP
29,312
26.5% share
15,179g
185 CS · 6.9/m
ahriana#333
Ahri · Mid
6 / 3 / 5
29.7% KP
15,062
13.6% share
11,020g
196 CS · 7.3/m
Xnyuko#Solo
Miss Fortune · ADC
6 / 10 / 3
24.3% KP
19,226
17.4% share
12,874g
204 CS · 7.6/m
KarmaIsByMySide#Karma
Camille · Support
5 / 6 / 15
54.1% KP
18,941
17.1% share
9,815g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
