Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 73 days ago
8 / 5 / 1
K / D / A
52.9%
Kill participation
1,091.5
Damage / min
11,515g
462.8 gold / min
16
10 placed · 0 cleared
203
8.2 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHumlet#EUNE
Olaf · Top
3 / 6 / 3
21.4% KP
13,190
17% share
10,297g
182 CS · 7.3/m
Aatorx player#EUNE
Sylas · Jungle
7 / 5 / 9
57.1% KP
17,440
22.5% share
11,922g
184 CS · 7.4/m
andrejka#4010
Akali · Mid
7 / 1 / 6
46.4% KP
15,635
20.1% share
11,479g
220 CS · 8.8/m
One Autumn Leaƒ#VAYN
Kai'Sa · ADC
7 / 2 / 11
64.3% KP
22,448
28.9% share
14,992g
240 CS · 9.6/m
SnoopDogg#CARRY
Poppy · Support
4 / 3 / 14
64.3% KP
8,893
11.5% share
8,620g
17 CS · 0.7/m
Red side
DefeatAnother Day#000
Yone · Top
8 / 5 / 1
52.9% KP
27,159
40.3% share
11,515g
203 CS · 8.2/m
A X R A#1 1
Xin Zhao · Jungle
2 / 7 / 5
41.2% KP
10,653
15.8% share
9,038g
171 CS · 6.9/m
Julka Wieniawa#2137
Qiyana · Mid
3 / 7 / 2
29.4% KP
13,709
20.3% share
8,958g
192 CS · 7.7/m
Jezus#55432
Vayne · ADC
4 / 4 / 4
47.1% KP
11,026
16.4% share
10,625g
199 CS · 8/m
Vash#6969
Lulu · Support
0 / 5 / 9
52.9% KP
4,888
7.2% share
6,783g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
