Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 73 days ago
9 / 5 / 16
K / D / A
56.8%
Kill participation
1,237.1
Damage / min
16,348g
495.9 gold / min
38
16 placed · 1 cleared
238
7.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTweetyFreakzGod#EUNE
Gwen · Top
8 / 11 / 8
51.6% KP
49,289
28.9% share
16,644g
229 CS · 6.9/m
raw milk deluxe#cow
Qiyana · Jungle
16 / 6 / 8
77.4% KP
51,233
30% share
21,458g
269 CS · 8.2/m
mentaIIy iII#sad
Taliyah · Mid
4 / 7 / 11
48.4% KP
32,496
19% share
11,985g
227 CS · 6.9/m
steile patouses#skg
Kai'Sa · ADC
3 / 11 / 8
35.5% KP
23,078
13.5% share
13,758g
222 CS · 6.7/m
Tomara#0000
Alistar · Support
0 / 10 / 19
61.3% KP
14,527
8.5% share
8,807g
24 CS · 0.7/m
Red side
Victorychina player #EUNE
Darius · Top
16 / 10 / 4
45.5% KP
37,533
26.1% share
16,404g
243 CS · 7.4/m
Grby#EUNE
Sejuani · Jungle
9 / 6 / 12
47.7% KP
23,912
16.6% share
14,442g
208 CS · 6.3/m
Gorkvv#EUNE
Vladimir · Mid
9 / 5 / 8
38.6% KP
35,091
24.4% share
14,029g
267 CS · 8.1/m
Another Day#000
Yone · ADC
9 / 5 / 16
56.8% KP
40,784
28.3% share
16,348g
238 CS · 7.2/m
Nelfie#thief
Soraka · Support
1 / 5 / 29
68.2% KP
6,735
4.7% share
10,532g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
