Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 73 days ago
6 / 8 / 4
K / D / A
37%
Kill participation
869.2
Damage / min
12,407g
399.2 gold / min
20
11 placed · 0 cleared
244
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCyTruSowY BanAN#EUNE
Riven · Top
14 / 5 / 3
63% KP
22,829
24.1% share
18,191g
226 CS · 7.3/m
Alien#1013
Vi · Jungle
5 / 3 / 12
63% KP
21,940
23.1% share
14,031g
225 CS · 7.2/m
BongMistrz#EUNE
Ahri · Mid
1 / 6 / 11
44.4% KP
18,839
19.9% share
10,539g
192 CS · 6.2/m
Acel#911
Viktor · ADC
7 / 7 / 4
40.7% KP
25,494
26.9% share
13,402g
213 CS · 6.9/m
Hadziraa#420
Braum · Support
0 / 6 / 13
48.1% KP
5,694
6% share
7,967g
22 CS · 0.7/m
Red side
DefeatAnother Day#000
Yone · Top
6 / 8 / 4
37% KP
27,018
29.2% share
12,407g
244 CS · 7.8/m
Xegrtev#EUNE
Skarner · Jungle
4 / 7 / 7
40.7% KP
11,069
12% share
11,073g
176 CS · 5.7/m
Howlun#cnth
Diana · Mid
14 / 6 / 3
63% KP
28,416
30.7% share
13,506g
216 CS · 6.9/m
KiraMono#EUNE
Senna · ADC
2 / 5 / 6
29.6% KP
16,821
18.2% share
11,309g
208 CS · 6.7/m
RikamiRu#Cling
Orianna · Support
1 / 1 / 15
59.3% KP
9,196
9.9% share
9,245g
70 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
