Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Normal Draft · 73 days ago
10 / 5 / 6
K / D / A
51.6%
Kill participation
996.2
Damage / min
15,560g
514.7 gold / min
15
11 placed · 2 cleared
250
8.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSelymes Döglégy#0000
Aatrox · Top
3 / 14 / 4
24.1% KP
18,453
20.7% share
9,982g
173 CS · 5.7/m
Heaven Refining#12345
Shyvana · Jungle
9 / 4 / 4
44.8% KP
18,325
20.5% share
14,603g
284 CS · 9.4/m
SNOWBAAAAAAAALL#EUNE
Lux · Mid
11 / 3 / 2
44.8% KP
33,467
37.5% share
13,998g
252 CS · 8.3/m
disturbing peace#zero
Xayah · ADC
4 / 9 / 6
34.5% KP
10,958
12.3% share
11,913g
221 CS · 7.3/m
ukrainskiekitten#3piw
Janna · Support
2 / 1 / 9
37.9% KP
8,067
9% share
8,283g
26 CS · 0.9/m
Red side
VictoryHowlun#cnth
Diana · Top
12 / 6 / 6
58.1% KP
34,176
30.4% share
16,292g
264 CS · 8.7/m
Jungle Lunacy#EUNE
Lee Sin · Jungle
5 / 4 / 11
51.6% KP
19,501
17.3% share
14,896g
223 CS · 7.4/m
stinkyratt#chees
Twitch · Mid
3 / 11 / 2
16.1% KP
19,673
17.5% share
9,717g
144 CS · 4.8/m
Another Day#000
Yasuo · ADC
10 / 5 / 6
51.6% KP
30,117
26.8% share
15,560g
250 CS · 8.3/m
IPeelHarder#missy
Karma · Support
1 / 3 / 14
48.4% KP
9,049
8% share
8,934g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
