Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 73 days ago
4 / 7 / 12
K / D / A
41%
Kill participation
711.5
Damage / min
16,124g
465.6 gold / min
14
13 placed · 0 cleared
288
8.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsonilboss#EUNE
Darius · Top
2 / 9 / 4
20.7% KP
8,765
9.8% share
11,697g
231 CS · 6.7/m
Shata1#EUNE
Hecarim · Jungle
8 / 7 / 11
65.5% KP
19,958
22.2% share
17,116g
333 CS · 9.6/m
MisuPB#FUT
LeBlanc · Mid
10 / 6 / 5
51.7% KP
26,558
29.6% share
14,242g
246 CS · 7.1/m
not sorry#pain
Katarina · ADC
8 / 9 / 3
37.9% KP
28,430
31.7% share
15,606g
246 CS · 7.1/m
lavinia#zzz
Lulu · Support
1 / 8 / 10
37.9% KP
6,035
6.7% share
8,765g
22 CS · 0.6/m
Red side
VictoryHowlun#cnth
Diana · Top
15 / 5 / 7
56.4% KP
39,148
32.9% share
16,076g
257 CS · 7.4/m
Jungle Lunacy#EUNE
Kayn · Jungle
10 / 6 / 9
48.7% KP
22,076
18.6% share
16,712g
252 CS · 7.3/m
lowkey#0780
Malzahar · Mid
8 / 7 / 12
51.3% KP
24,448
20.6% share
16,612g
311 CS · 9/m
Another Day#000
Yone · ADC
4 / 7 / 12
41% KP
24,642
20.7% share
16,124g
288 CS · 8.3/m
IPeelHarder#missy
Nami · Support
2 / 4 / 23
64.1% KP
8,611
7.2% share
9,689g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
