Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Normal Draft · 72 days ago
14 / 12 / 6
K / D / A
60.6%
Kill participation
1,431.8
Damage / min
18,401g
532.1 gold / min
23
13 placed · 2 cleared
268
7.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwayz#0444
Ambessa · Top
3 / 9 / 4
21.2% KP
24,950
17% share
12,367g
238 CS · 6.9/m
7143145#EUNE
Amumu · Jungle
5 / 15 / 11
48.5% KP
28,881
19.7% share
13,018g
189 CS · 5.5/m
Neshi#EUNE
Irelia · Mid
9 / 11 / 6
45.5% KP
32,539
22.1% share
15,096g
261 CS · 7.5/m
Another Day#000
Yasuo · ADC
14 / 12 / 6
60.6% KP
49,516
33.7% share
18,401g
268 CS · 7.7/m
IPeelHarder#missy
Soraka · Support
2 / 6 / 18
60.6% KP
11,027
7.5% share
9,970g
29 CS · 0.8/m
Red side
VictoryStuck on Sarah#1856
Garen · Top
16 / 3 / 11
50.9% KP
41,231
22.2% share
19,614g
276 CS · 8/m
Darkin Bladee#EUNE
Teemo · Jungle
8 / 8 / 19
50.9% KP
49,885
26.9% share
15,893g
274 CS · 7.9/m
KataStrofa#BLINK
Katarina · Mid
13 / 9 / 14
50.9% KP
42,758
23.1% share
16,868g
219 CS · 6.3/m
Gold Freddy fnaf#BTP
Draven · ADC
9 / 11 / 16
47.2% KP
26,678
14.4% share
16,735g
232 CS · 6.7/m
sucharek42#12349
Shen · Support
7 / 2 / 33
75.5% KP
24,768
13.4% share
13,760g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
