Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Normal Draft · 72 days ago
20 / 3 / 2
K / D / A
78.6%
Kill participation
1,692.7
Damage / min
14,727g
661.4 gold / min
15
7 placed · 2 cleared
171
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNotAlpha#8847
Gwen · Top
5 / 5 / 2
46.7% KP
10,063
22.8% share
8,944g
134 CS · 6/m
Bohunn#EUNE
Jarvan IV · Jungle
3 / 6 / 8
73.3% KP
8,954
20.3% share
8,570g
133 CS · 6/m
chiong mi huia#ky8
Qiyana · Mid
4 / 4 / 3
46.7% KP
13,423
30.4% share
9,038g
160 CS · 7.2/m
Hi im Emsi#EUNE
Caitlyn · ADC
3 / 7 / 3
40% KP
9,561
21.7% share
8,597g
189 CS · 8.5/m
Ewcia Elf#3T3T
Milio · Support
0 / 6 / 1
6.7% KP
2,133
4.8% share
4,803g
27 CS · 1.2/m
Red side
VictorySith Emperor#MLST
Vayne · Top
2 / 5 / 3
17.9% KP
6,809
10.1% share
7,312g
142 CS · 6.4/m
Howlun#cnth
Nocturne · Jungle
5 / 3 / 8
46.4% KP
11,689
17.3% share
10,544g
172 CS · 7.7/m
Another Day#000
Locke · Mid
20 / 3 / 2
78.6% KP
37,690
55.7% share
14,727g
171 CS · 7.7/m
IPeelHarder#missy
Aphelios · ADC
1 / 2 / 5
21.4% KP
9,933
14.7% share
10,340g
210 CS · 9.4/m
Kroketaki#1999
Lulu · Support
0 / 2 / 7
25% KP
1,560
2.3% share
5,794g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
