Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Flex · 71 days ago
12 / 7 / 13
K / D / A
59.5%
Kill participation
877.3
Damage / min
18,934g
485.3 gold / min
37
16 placed · 2 cleared
283
7.3 CS / min
Objective control
3
Dragons
3
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnother Day#000
Yasuo · Top
12 / 7 / 13
59.5% KP
34,229
25.4% share
18,934g
283 CS · 7.3/m
InterContinental#QUQU
Sylas · Jungle
10 / 6 / 8
42.9% KP
25,234
18.7% share
17,437g
293 CS · 7.5/m
Howlun#cnth
Diana · Mid
10 / 4 / 15
59.5% KP
37,590
27.8% share
17,212g
266 CS · 6.8/m
Psychopath#wow
Jinx · ADC
8 / 8 / 12
47.6% KP
25,792
19.1% share
18,007g
289 CS · 7.4/m
IPeelHarder#missy
Nami · Support
2 / 4 / 25
64.3% KP
12,139
9% share
12,041g
29 CS · 0.7/m
Red side
VictoryLowEloMachine#EUNE
Riven · Top
6 / 10 / 8
48.3% KP
17,730
14.7% share
17,844g
287 CS · 7.4/m
WeeDNeeDeD#EUNE
Shaco · Jungle
5 / 9 / 5
34.5% KP
12,829
10.6% share
13,919g
224 CS · 5.7/m
Avares#1v9
Lissandra · Mid
5 / 7 / 14
65.5% KP
35,297
29.2% share
18,139g
364 CS · 9.3/m
Nex#imp
Aurora · ADC
7 / 4 / 10
58.6% KP
34,721
28.7% share
20,335g
336 CS · 8.6/m
Kulawy Filip#meow
Pantheon · Support
6 / 12 / 10
55.2% KP
20,387
16.9% share
12,128g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
