Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Normal Draft · 71 days ago
6 / 8 / 10
K / D / A
72.7%
Kill participation
656.7
Damage / min
13,038g
515.3 gold / min
9
6 placed · 1 cleared
185
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCharlize Theron#GRC
Kai'Sa · Top
2 / 10 / 4
27.3% KP
15,762
22.1% share
9,466g
155 CS · 6.1/m
Rat Chilling#bombi
Nocturne · Jungle
9 / 9 / 8
77.3% KP
16,336
22.9% share
11,410g
149 CS · 5.9/m
StrawBerrY123#231
Lux · Mid
3 / 12 / 6
40.9% KP
12,832
18% share
8,929g
156 CS · 6.2/m
Another Day#000
Yasuo · ADC
6 / 8 / 10
72.7% KP
16,614
23.3% share
13,038g
185 CS · 7.3/m
IPeelHarder#missy
Rell · Support
2 / 5 / 15
77.3% KP
9,680
13.6% share
7,516g
19 CS · 0.8/m
Red side
VictoryValentino69#EUNE
Olaf · Top
16 / 2 / 7
52.3% KP
27,596
28% share
16,333g
231 CS · 9.1/m
Inferno#EUNE7
Lee Sin · Jungle
10 / 2 / 9
43.2% KP
18,956
19.2% share
12,406g
175 CS · 6.9/m
JoycetWuCaJ#EUNE
Xerath · Mid
12 / 5 / 13
56.8% KP
29,908
30.3% share
11,911g
151 CS · 6/m
CzPatrik11#EUNE
Varus · ADC
6 / 6 / 9
34.1% KP
18,512
18.8% share
13,164g
193 CS · 7.6/m
niezmiernie#8868
Soraka · Support
0 / 7 / 20
45.5% KP
3,584
3.6% share
7,923g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
