Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 71 days ago
15 / 6 / 4
K / D / A
65.5%
Kill participation
1,359.6
Damage / min
19,348g
619.1 gold / min
22
12 placed · 1 cleared
304
9.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypetok666#EUNE1
Teemo · Top
6 / 2 / 6
29.3% KP
32,873
23.8% share
15,514g
297 CS · 9.5/m
bombekriger#krig
Graves · Jungle
8 / 8 / 7
36.6% KP
25,522
18.5% share
14,453g
233 CS · 7.5/m
Smallwhitepp#7cm
Vladimir · Mid
13 / 7 / 3
39% KP
39,581
28.6% share
14,124g
258 CS · 8.3/m
heaven knows#EUNE
Caitlyn · ADC
11 / 7 / 9
48.8% KP
28,896
20.9% share
16,027g
252 CS · 8.1/m
THEMADSHEN#9999
Shen · Support
3 / 5 / 19
53.7% KP
11,282
8.2% share
10,887g
20 CS · 0.6/m
Red side
DefeatWhyThisChamp#EUNE
Sion · Top
1 / 6 / 3
13.8% KP
15,962
13.4% share
9,870g
222 CS · 7.1/m
Digriiz#3169
Sylas · Jungle
4 / 7 / 5
31% KP
14,884
12.5% share
10,750g
167 CS · 5.3/m
Another Day#000
Yone · Mid
15 / 6 / 4
65.5% KP
42,489
35.6% share
19,348g
304 CS · 9.7/m
WaldeMorde#EUNE
Veigar · ADC
6 / 11 / 1
24.1% KP
29,225
24.5% share
14,405g
264 CS · 8.4/m
javiciliee#1221
Camille · Support
3 / 11 / 16
65.5% KP
16,876
14.1% share
10,653g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
