Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Normal Draft · 71 days ago
14 / 7 / 6
K / D / A
52.6%
Kill participation
1,244.6
Damage / min
18,465g
556.7 gold / min
18
11 placed · 1 cleared
298
9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfreakbob#holes
Akali · Top
6 / 7 / 8
36.8% KP
28,048
21.3% share
11,740g
207 CS · 6.2/m
King of Bones#MIND
Diana · Jungle
2 / 6 / 5
18.4% KP
17,312
13.1% share
12,945g
266 CS · 8/m
Howlun#cnth
Naafiri · Mid
14 / 6 / 1
39.5% KP
30,915
23.5% share
15,119g
237 CS · 7.1/m
Another Day#000
Yasuo · ADC
14 / 7 / 6
52.6% KP
41,278
31.3% share
18,465g
298 CS · 9/m
IPeelHarder#missy
Karma · Support
2 / 6 / 21
60.5% KP
14,162
10.8% share
11,242g
32 CS · 1/m
Red side
VictoryRTIG#csaba
Gangplank · Top
6 / 12 / 3
28.1% KP
32,759
30.1% share
14,754g
237 CS · 7.1/m
bush isnt safe#6151
Bel'Veth · Jungle
6 / 5 / 10
50% KP
24,966
23% share
18,198g
338 CS · 10.2/m
skinnyςwεl123#XDXD
Akshan · Mid
15 / 6 / 4
59.4% KP
35,605
32.7% share
18,512g
227 CS · 6.8/m
actor2569#EUNE
Swain · ADC
2 / 6 / 12
43.8% KP
11,655
10.7% share
12,233g
219 CS · 6.6/m
elucia32#2314
Soraka · Support
3 / 9 / 18
65.6% KP
3,759
3.5% share
10,211g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
