Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 70 days ago
2 / 9 / 5
K / D / A
23.3%
Kill participation
867.4
Damage / min
11,315g
381.8 gold / min
21
10 placed · 0 cleared
239
8.1 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnother Day#000
Yone · Top
2 / 9 / 5
23.3% KP
25,705
21.3% share
11,315g
239 CS · 8.1/m
blessure#EUNE
Elise · Jungle
13 / 5 / 2
50% KP
19,428
16.1% share
14,636g
176 CS · 5.9/m
FrozenTomb#Cold
Ahri · Mid
5 / 8 / 9
46.7% KP
33,243
27.6% share
12,095g
220 CS · 7.4/m
InterContinental#QUQU
Aphelios · ADC
7 / 6 / 9
53.3% KP
32,498
27% share
16,183g
282 CS · 9.5/m
IPeelHarder#missy
Renata Glasc · Support
3 / 6 / 13
53.3% KP
9,664
8% share
8,972g
31 CS · 1/m
Red side
Victoryroj#frope
Renekton · Top
3 / 6 / 4
20.6% KP
20,292
18.3% share
12,738g
257 CS · 8.7/m
I LOVE BEA#whyxd
Kha'Zix · Jungle
14 / 6 / 2
47.1% KP
28,797
26% share
16,312g
199 CS · 6.7/m
YEEHA#ZEN
Akali · Mid
11 / 7 / 2
38.2% KP
34,159
30.8% share
13,277g
225 CS · 7.6/m
Endless v4#EUNE
Zeri · ADC
5 / 7 / 6
32.4% KP
24,298
21.9% share
16,720g
287 CS · 9.7/m
Palacsinta#meow
Lulu · Support
1 / 4 / 11
35.3% KP
3,216
2.9% share
8,341g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
