Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 70 days ago
14 / 4 / 10
K / D / A
60%
Kill participation
1,421.4
Damage / min
15,462g
569.2 gold / min
18
10 placed · 2 cleared
244
9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
14 / 4 / 10
60% KP
38,615
30.9% share
15,462g
244 CS · 9/m
Jungle Lunacy#EUNE
Sejuani · Jungle
7 / 3 / 13
50% KP
22,308
17.8% share
12,191g
160 CS · 5.9/m
Howlun#cnth
Diana · Mid
11 / 10 / 8
47.5% KP
30,942
24.7% share
12,786g
161 CS · 5.9/m
InterContinental#QUQU
Jinx · ADC
7 / 9 / 9
40% KP
23,833
19% share
13,080g
206 CS · 7.6/m
IPeelHarder#missy
Nami · Support
1 / 5 / 26
67.5% KP
9,448
7.5% share
8,684g
24 CS · 0.9/m
Red side
DefeatJ3batron 3000#EUNE
Singed · Top
6 / 8 / 4
32.3% KP
25,649
23.5% share
12,387g
244 CS · 9/m
blessure#EUNE
Sylas · Jungle
3 / 8 / 12
48.4% KP
24,512
22.5% share
10,416g
157 CS · 5.8/m
Hercegovac#EUNE
Naafiri · Mid
12 / 9 / 4
51.6% KP
30,018
27.5% share
12,543g
181 CS · 6.7/m
Star Taxi#rs1
Kai'Sa · ADC
6 / 6 / 5
35.5% KP
14,815
13.6% share
13,021g
228 CS · 8.4/m
dorian#9148
Camille · Support
4 / 9 / 15
61.3% KP
14,040
12.9% share
9,653g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
