Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 69 days ago
8 / 6 / 2
K / D / A
52.6%
Kill participation
1,230.8
Damage / min
16,464g
553.4 gold / min
21
12 placed · 1 cleared
315
10.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygetapt#222
Renekton · Top
8 / 8 / 4
41.4% KP
27,055
24.3% share
14,861g
236 CS · 7.9/m
anxiety#7407
Rengar · Jungle
9 / 4 / 10
65.5% KP
29,599
26.6% share
15,289g
244 CS · 8.2/m
Nino Nakano#kata
Katarina · Mid
9 / 3 / 5
48.3% KP
19,531
17.6% share
13,164g
233 CS · 7.8/m
xdFancy#999
Caitlyn · ADC
1 / 2 / 8
31% KP
22,961
20.6% share
15,008g
294 CS · 9.9/m
Dont tilt#HECA1
Karma · Support
2 / 2 / 11
44.8% KP
12,117
10.9% share
9,057g
14 CS · 0.5/m
Red side
DefeatPeters Rivun#EUNE
Kayle · Top
6 / 8 / 3
47.4% KP
26,297
26.4% share
11,625g
223 CS · 7.5/m
white nails#angel
Hecarim · Jungle
5 / 9 / 4
47.4% KP
21,718
21.8% share
11,298g
190 CS · 6.4/m
Another Day#000
Yone · Mid
8 / 6 / 2
52.6% KP
36,616
36.7% share
16,464g
315 CS · 10.6/m
Djolee77#EUNE
Jinx · ADC
0 / 3 / 2
10.5% KP
9,378
9.4% share
10,689g
260 CS · 8.7/m
Jazavac#AKI
Janna · Support
0 / 3 / 9
47.4% KP
5,658
5.7% share
7,482g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
