Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Normal Draft · 69 days ago
5 / 11 / 2
K / D / A
28%
Kill participation
992.6
Damage / min
13,471g
441.7 gold / min
13
10 placed · 1 cleared
251
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWersusBruh#EUNE
Sett · Top
6 / 9 / 5
25% KP
28,329
18.8% share
13,700g
230 CS · 7.5/m
Vuk#zjuuu
Locke · Jungle
28 / 1 / 8
81.8% KP
55,112
36.6% share
20,729g
211 CS · 6.9/m
Mare42#EUNE
Veigar · Mid
5 / 5 / 14
43.2% KP
41,195
27.3% share
14,673g
262 CS · 8.6/m
JohnMnMn#EUNE
Tristana · ADC
3 / 5 / 6
20.5% KP
15,812
10.5% share
12,561g
216 CS · 7.1/m
Šlag#EUNE
Thresh · Support
2 / 5 / 23
56.8% KP
10,208
6.8% share
10,294g
37 CS · 1.2/m
Red side
Defeatwilk#5555
Trundle · Top
10 / 8 / 3
52% KP
33,634
26.4% share
15,708g
262 CS · 8.6/m
bygdatrappen#blade
Master Yi · Jungle
2 / 8 / 3
20% KP
16,985
13.4% share
11,722g
205 CS · 6.7/m
Itctguabwyra#555
Cassiopeia · Mid
8 / 8 / 1
36% KP
33,348
26.2% share
13,333g
247 CS · 8.1/m
Another Day#000
Yone · ADC
5 / 11 / 2
28% KP
30,275
23.8% share
13,471g
251 CS · 8.2/m
IPeelHarder#missy
Karma · Support
0 / 9 / 9
36% KP
12,930
10.2% share
7,855g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
