Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 67 days ago
0 / 1 / 1
K / D / A
10%
Kill participation
362.2
Damage / min
10,060g
428.1 gold / min
21
8 placed · 4 cleared
268
11.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPsychopath#wow
Mordekaiser · Top
2 / 6 / 0
20% KP
18,344
36.6% share
7,711g
179 CS · 7.6/m
BeogradskiFantom#QUQU
Lee Sin · Jungle
6 / 7 / 3
90% KP
10,458
20.8% share
9,441g
124 CS · 5.3/m
Another Day#000
Yone · Mid
0 / 1 / 1
10% KP
8,512
17% share
10,060g
268 CS · 11.4/m
InterContinental#QUQU
Vayne · ADC
2 / 6 / 4
60% KP
7,983
15.9% share
8,426g
164 CS · 7/m
IPeelHarder#missy
Lulu · Support
0 / 5 / 5
50% KP
4,891
9.7% share
5,490g
24 CS · 1/m
Red side
VictoryDimosia Mitra#muni
Nasus · Top
9 / 1 / 2
44% KP
18,135
30.4% share
12,100g
230 CS · 9.8/m
VImPeRiAlKiLlEr#Sora
Vi · Jungle
3 / 3 / 10
52% KP
7,749
13% share
9,729g
165 CS · 7/m
JïnJïn#Nom
Ahri · Mid
2 / 1 / 5
28% KP
8,091
13.6% share
8,372g
154 CS · 6.6/m
Spyrou#EUNE
Xayah · ADC
9 / 2 / 3
48% KP
21,435
36% share
13,715g
250 CS · 10.6/m
μώβαρος#パープル
Rakan · Support
2 / 3 / 12
56% KP
4,209
7.1% share
7,787g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
